Seasons of the Solar System
A creative visualisation to teach about the seasons on each of the planets in the solar system, completed for a university assignment. The time it takes to travel between each planet is shown to scale, as are the sizes and rotation speeds of each planet.
The planets and sun use textures from NASA, and some planets, such as the Earth, required me to make special shaders (The Earth's shader interpolates between two textures based on the light reaching the surface, so at night the cities light up!).

I am very proud of the level of visual quality I managed to achieve, in no small part thanks to Blender's excellent usability and renderer.

The animation was created and rendered in Blender using Cycles. It was edited using chaiNNer and Davinci Resolve.


I composited and edited the footage together, adding sound effects, text and music.

A copy of the Design Documentation for the project can be found here.

I realised late in the project that pluto was so far away from the world origin that it was having some visual bugs due to floating point precision. It was too late to fix but is a good example of the overlapping of knowledge from programming to art and design.